Intro to Horror Analysis

Why do we seek out horror movies, stories, and art to scare ourselves?  Is it our own curiosity or a need for feeling diverse emotions that drive us towards fear?  Stuart Hanscomb attempts to answer not only those questions, but also how existentialism, disgust, monsters, and more ideas contribute to our consumption of the horror genre in his title Existentialism and Art-Horror (published 2010).  Hanscomb tries to answer what Katerina Batinaki later deemed The Paradox of Horror (published 2012) and other aspects of horror Noël Carrol touches on in The Nature of Horror (published 1987).  Using these three crucial papers and various examples in the form of short stories and movies, this analysis should give the reader a better summary of these papers and the questions they try to answer.  To be a proper summary, the outline will be simplified into four compressed points.  In this paper you’ll learn about monsters and the symbolism they have in art-horror.  Monsters can represent certain fears humanity as a whole has.  But monsters can represent political views, people, ideas, and diseases.  Interstitial monsters, another reoccurring theme, are very prevalent throughout most horror stories and horror analysis.  There’s a niche of creatures that scare us the most when they aren’t exactly human or too far-fetched to exist.  It all ties in to the uncanny valley, and many authors exploit this common fear all the time.  Emotions, as one would expect, have a lot riding on them to carry out a truly terrifying feeling.  The main emotions evoked when viewing art-horror are fear (duh), anxiety, and disgust.  They can be combined to make us feel differently and broken down into very basic terms.  You can’t have a good story without inciting emotions, and horror is no exception to this.  The final piece that will be covered in this outline will be our human responses to horror predicaments.  In other words, how we react in or reading about situations that are frightening.  They can be jump scares like those used in a variety of video games and movies or more psychological horrors.  Psychological horrors being monsters or ideas that haunt us give us a constant state of fear.  The big four points presented just briefly here will be elaborated in this analysis paper, but even from the few sentences I hope you are able to see their power in art-horror already.  They’ll be used to answer the hook questions and explain the existentialism of art-horror.

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